Friday, April 11, 2014

The End is Here Part 2

Welcome to the end of the semester the time where no one really sleeps, but its ok because you can see the light on the horizon. Obviously things are crazy for us. Were working non stop to finish this game. Over the past week i have worked on the poster, as well as worked on finalizing the UI, making some final assets, and finishing up my levels. I had been working on the poster simultaneously with Evan over the course of the last week bouncing ideas off of each other, and we had a pretty rushed time period to get it finished. In the end we ended up going with Evans design. I wish i had more time to work on it, so mine could have been finished. I have also been working on finalizing the menu art, and UI. As of right now there are only two UI elements that are left to do. The account creation screen, and i need to redo the 3-2-1 countdown from the feedback i revived. On top of that i am finishing my levels tomorrow. They have had art in them for the past few weeks, but now I've finally had some time to put some love into them. I also finished a new asset that we've been putting off for awhile. The breakable objects for the road. Its going to be a mad dash to the finish line for the midnight tacos, but i know that we're going to have a sweet looking game come Tuesday.

Friday, April 4, 2014

The end is here Part 1

Well here ends another week, and we now only have two weeks left before the show. Its really crunch time, so lets cut to the chase. Over the past week i have spent my time arting out levels, and working on finalizing the 2D assets we have/need. I still have 5 2D assets to finish over the next week. To go into specifics I have been working on the poster, but it still needs a lot of work. I need to finish the countdown for the beginning of the level. I also need to work on our menus, because they need some love. I have to finish up the in game GUI, and last but not least I need to create some art for the leader board. Because I have so much GUI related stuff to finish I am taking a "temporary leave of absence" from working on levels. I hope to be right back at it by Sunday night at least. Its going to be a long weekend getting everything done. Everything will look awesome by this time next week, and I am ready to push myself and my team to create the best product possible.

The end is really here, and its hard to believe